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Frischluft

Giới thiệu Frischluft

Plugin hiệu ứng video

 

 

Các sản phẩm của Frischluft

Flair

Flair brings 8 high quality effects to Adobe After Effects and Photoshop compatible programs. Among them shine, glow and sparkle effects. Of course with 16bit and multi CPU support.

Amiga Rulez

 This effect is an old demo coders effect which has been used plenty in Amiga demos and was also simply called Zoom Rotator.

   
       

Box Blur

 This is a sub pixel accurate Box Blur. It includes an aberrative mode which splits colors as can be seen in the example image. Included is the option to operate the filter with a mask that determines blur on a per pixel base.

   
       

Glass Sphere

 A shiny glass sphere with lots of options to adjust material, lighting and refraction

   
       

Mosaic Plane

 This is an extension of the well known mosaic effect. The mosaic is applied to a virtual plane which can be freely rotated and positioned. Operate it with a mask to alter rotations or size on a per pixel base.

   
       

Glow

 The Glow Plugin provides 4 different algorithms to generate fast beautiful glows from a existing footage. All methods work with sub pixel accuracy so there is no popping effect when animating the radius unlike with other glow effects. It's possible to determine which areas are to glow in what intensity. There are various parameters to adjust the effect to your needs including color adjustment, gamma correction, aspect, aspect angle and several blend modes.

   
       

Highlight

 Generates sparkling light streaks from existing footage. Offers the possibility to determine the sparkling areas and their intensities. There are various Parameters to adjust the effect to your needs. Including radius, intensity, color adjustment, gamma correction, streak count, and blend mode. Again this effect is sub pixel accurate for animations.

   
       

Radial Blur

 This is a fast high quality radial blur. It features a 'aberrative' mode which splits colors. This mode roughly simulates the effect of a camera lens aberrating the incoming light into their spectral components (like in a prism). This effect can be observed at bad cameras and special lenses. Decent usage can add some realism to cg renders.

     

Volumetrics

This one lets you create blazing fast impressive light effects. Volumetrics simulates light passing through your footage. It's possible to determine a per pixel transparency for the light. Two different algorithms are available which basically give the same results but differ in smoothness of the casted light. Though the effect looks very much like true volumetric light it's actually a 2d effect.

 

Fresh Curves

Curves are a very versatile and precise color correction tool. The native After Effects version lacks control and accuracy to take full advantage of it. Fresh Curves makes up for these drawbacks so you can get the most out of this basic tool.

More channels

Fresh Curves has brightness, saturation and hue channels for more direct control on top of the usual RGBA.

Histogramm

The integrated histograms helps you find and modify desired areas and gives feedback to your changes.

           

Relative Curves

Now it's possible to adjust on attributes based on another. Relative Curves also has a built-in preblur and a postblur curve.

Interface

Tired of that old, tiny interface? Here is a big, nice resizeable one.

           

Bezier cubic splines

with tangent handles for more curve control. Interpolation modes similar to the ones in the AE graph editor round things off.

Zoom tools

will come in handy for those out of range float colors or when fiddeling with details.

           

Invert Curves

Using invert you can work in your own color space. Apply your custom "gamma curve", do the work and apply and the inverted one.

Edit and sample

Need to be precise? Just edit or sample your values. And change the color range to what you are comfortable with.

Lenscare

Introduction

Lenscare moves depth of field and out of focus generation to post production. If you need high quality camera blurs with the flexibility of 2d post processing, Lenscare is a great choice. It can get you rid of long extra 3d rendering times. The key aspect during the development of these filters was to match the real thing as good as possible. Lenscare is available as plugins for Adobe After Effects and Photoshop compatible programs.

Depth of Field

Depth of field effects (dof) happen in all real optical devices to a certain extent. It is heavily used in photography and film as a style element. In computer graphics dof is usually generated using ray tracing techniques which increase rendering times considerably.

   

Out of Focus

'Out of Focus' is a fast version that works without depth information. It creates a blur with constant radius over the complete image and is a good complement to 'Depth of Field'. It offers some extra functionality as well. It's possible to use a custom drawn lens in addition to the generateable ones

   
A cameras lens aperture greatly defines the look of its blur (Bokeh). Therefore the filters offer the possibility to alter the lens apertures form to simulate several kinds of real cameras.
   

Highlights

In reality very bright image parts are predominant when being out off focus (see image below). Unfortunately common graphic formats cut of bright parts. Thus the plugins offer the possibility to select parts that are supposed to be brighter and give those boost.

 

Speed

'Out of Focus' effects is a speedy 2d blur and can compete with any existing solution. 'Depth of Field' is very fast for what it does. In a lot of situations you can save hours of render time for just a couple of seconds per frame in post processing. This is a big advantage especially with high quality global illuminated renders. Imagine what you can save on animations.

   

 

ZbornToy

Our debut product is made to lead a line of tools that introduce a new meaning to depth in compositing. The ZbornToy has the ability to extract a maximum of information out of simple depth images and allows you to not only light and texture them, but to refract backgrounds, cast caustic reflection back onto the background and a whole lot more.

 

The design of ZbornToy has the amount of parameters reduced to a minimum, while still providing a vast amount of control over every aspect of it. The goal has been to achieve the performance and feel of a full blown render engine when it comes to the results. Yet it is ment to be not only easily accessible, but fast and fluent so that it is fun and even playful to use.
Lighting supports shadows and soft shadows and is kept within the plugin for a maximum portability to other compositing packages that support after effects plugins. Sources of light are by means of a direct light, a point light and environmental illumination. The environmental illumination is based on panoramic or spherical maps. It includes occlusion approximations and independent reflection settings. The reflection is directly tied together with the shading section and gets diffused and colored according the surface definitions.
The shading section offers a set of innovations that simplify the shading process dramatically, while keeping the look of the surfaces stunningly coherent. For example, defining the glossiness of a surface requires nothing more than to dial or texture the glossiness parameter. Everything related to the look of a glossy surface automatically responds accordingly based on both mathematical and artistic understanding of the required process. The amount of paramters is destilled down to a minimum while maintaining a maximum of flexibility to easily create all sorts of materials ranging from the usual plastics over metal to particularely skin, supporting translucency in the easiest to use ways ever.

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