Tiên phong trong hình ảnh VR, Artlantis đã chinh phục gần 100.000 kiến trúc sư, nhà thiết kế nội thất, cảnh quan, nhà quy hoạch đô thị và nhà quy hoạch không gian trên khắp 110 quốc gia. Một ứng dụng dựa trên CPU, Artlantis được sử dụng bởi các chuyên gia, người dùng cao cấp và người mới bắt đầu, để mô phỏng, trình bày và truyền đạt ý tưởng của họ với hình ảnh chân thực nổi bật.
Artlantis 2019 hợp nhất trong một ứng dụng mạnh mẽ Artlantis Render và Artlantis Studio, tích hợp tất cả các tính năng của chúng và cung cấp toàn bộ các chế độ trình bày: phối cảnh và chế độ xem song song; và việc tạo ra hình ảnh, ảnh toàn cảnh, đối tượng VR và hình ảnh động được tính toán với chất lượng rất cao và thời gian ghi lại!
Tính năng chính
Interface Designed with an extremely clear and ergonomic interface, Artlantis is both easy to learn and use. At all times, the necessary tools are at hand near the real-time preview window, which allows you to see the results of each adjustment.
2D View In addition to the 3D preview, Artlantis has a 2D window, too, to position cameras or edit sequences, making it easier to create paths or panoramas.
Viewpoints library Artlantis makes it possible to save as many viewpoints, in both perspective and parallel projection, as you want, and to edit them at any moment, adjust, set lights, the environment or shaders.
Postcards All shaders’ customized settings in a viewpoint can be saved for later use. Each scene can be saved in the library as a postcard in which any material setting can be reused with a simple drag & drop onto the surface to be modified.
Global illumination With Artlantis, it’s fast and easy to create light studies of a building based on the geographic orientation and location, and the chosen date. Based on irradiance calculations, Artlantis very accurately evaluates the light energy for radiosity simulation, adding realism to rendered images.
Twinlinker: virtual visits New Artlantis teammate, Twinlinker, allows you to create and share virtual visits of your projects online instantly and easily. Just as with Twinmotion 2019, export your Artlantis 2019 presentations (images and panoramas) to Twinlinker, then link them together to instantly create virtual visits to share by email, on social media or on your website.
Unique and universal Handling DXF, DWG, OBJ, FBX and 3DS formats, Artlantis is compatible with almost all 3D modelers currently on the market. Specific plug-ins for ARCHICAD, Rhinoceros, Vectorworks, Autodesk Revit, SketchUp and Arc + allow exports to Artlantis.
Lighting Artificial lights: easy to position and set the color, intensity or quantity. IES profiles: you can import custom IES profiles and those of lamp producers. Heliodons: environmental lighting, dependent upon the setting of the time, date and place (longitude, latitude). Neon shader: simulates light emissive surfaces…
400+ media catalog The Artlantis media catalog is rich with 3D objects and is set up intuitively for easy navigation. Media packs are available for purchase through an integrated Media Store.
Shaders Artlantis makes using shaders fast and easy. Add with a simple ‘drag & drop’ from the catalog onto the desired surface in the preview, you can dress surfaces with all the attributes of a given shader.
Texture mapping Use your own textures as materials. Apply your own images with a simple ‘drag & drop’ from the catalog. Then, repeat them horizontally and/or vertically to cover the surface you have selected.
White model By choosing the White Model, all surfaces change to white except for those that are transparent. Lights maintain their color for sophisticated environments.
White balance White Balance allows you to remove unrealistic color casts and adjust the dominant color of a scene. Simply set it either automatically or to the desired reference color.
Ambient Occlusion Create virtual shadows in small areas and increase the contrast of uniformly lit areas, adding more depth and relief to the scene.
Adaptive anti-aliasing Smarter anti-aliasing makes it possible to detect the areas to be treated, optimizing calculations and reducing rendering times as a result, with no change in the quality of the image.
Post-Processing Apply different effects to the current view and set the brightness, contrast, and color of a rendering. Save time and add effects, like grain, paint or pastel; highlight contours directly in Artlantis.
Render Manager Optimizes the rendering calculation time: distribute your calculations across several computers of the local network (Mac/PC), in order to reduce the rendering time.
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